Dungeons & Dragons: 5E Waterdeep – Dungeon of the Mad Mage


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In the city of Waterdeep rests a tavern called the Yawning Portal, named after the gaping pit in its common room. At the bottom of this crumbling shaft is a labyrinth dungeon known as Undermountain, domain of the mad wizard Halaster Blackcloak, who has seeded his lair with monsters, traps, and mysteries.

As an adventurer in Waterdeep: Dungeon of the Mad Mage, you plan to explore Undermountain in search for treasure while navigating numerous traps and ominous monsters.

Following in the path of the other critically-acclaimed D&D board games, Waterdeep: Dungeon of the Mad Mage features multiple scenarios, challenging quests, and gameplay designed for a single player or a cooperative group of 2-5 players. The game features new environment and bane/boon cards, as well as the trap and spell decks that premiered in Tomb of Annihilation.

Waterdeep: Dungeon of the Mad Mage can also be combined with the other D&D Adventure System co-operative play board games, including Tomb of Annihilation, Temple of Elemental Evil, The Legend of Drizzt, Castle Ravenloft, and Wrath of Ashardalon.

Miniature counts (standard edition)


Green Monsters (31)

  • Shadow (3)
  • Grung (3)
  • Intellect Devourer (6)
  • Grung Elite Warrior (1)
  • Bheur Hag (3)
  • Thug (3)
  • Veteran (3)
  • Flying Sword (3)
  • Veteran Leader (1)
  • Thug Leader (1)
  • Beholder Zombie (2)
  • Scaladar (1)
  • Death Tyrant (1)


Purple Villains (7)

  • Trobriand (1)
  • Halaster Blackcloak (1)
  • Arcturia (1)
  • Muiral (1)
  • Zalthar Shadowdusk (1)
  • Grey Ooze (1)
  • Dezmyr Shadowdusk (1)


Dark Blue Heroes (5)

  • Navell Human Paladin (1)
  • Cormac Half-Elf Cleric (1)
  • Atka Tiefling Fighter (1)
  • Marcon Human Sorcerer (1)
  • Trosper Gnome Rogue (1)


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